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Adam Procter - Winchester School of Art

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glossary_of_terms

Games Design & Art Programme Glossary of Terms

Iterate & Prototype

Design Thinking

Critical Making

Cultural producer

T-Shaped game maker

designer-practitioner-researcher

Game artifact

Minimum viable product (MVP).

Vertical Slice

Gamemaker+

Agile

Kanban

glossary_of_terms.txt · Last modified: 2018/02/12 23:25 by adamprocter