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glossary_of_terms [2019/03/04 15:19]
glossary_of_terms [2020/06/10 11:07] (current)
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 +====== Games Design & Art Programme Glossary of Terms ======
 +
 +====== Iterate & Prototype ======
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 +====== Design Thinking ======
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 +====== Critical Making ======
 +
 +
 +====== Cultural producer ======
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 +====== T-Shaped game maker ======
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 +
 +Tim Brown of IDEO introduced the term "T-shaped" to describe people who have depth of skill and experience in one discipline, represented by the vertical stroke, while also having breadth via skills and experience across other disciplines, represented by the horizontal stroke. He argued that the latter provided empathy for other disciplines and, in turn, fostered greater collaboration.  
 +
 +====== designer-practitioner-researcher ======
 +
 +
 +====== Game artifact ======
 +
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 +====== Minimum viable product (MVP) ======
 +A minimum viable product is a product with just enough features to satisfy early customers, and to provide feedback for future product development.
 +
 +====== Vertical Slice ======
 +
 +
 +====== Gamemaker+ ======
 +
 +
 +====== Agile ======
 +
 +
 +====== Kanban ======
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